Mike | 24 Jan 2006 22:41:16 Minor update to the DMA History site....Minor update, but a major find... "I've updated Chapter 2, page 4 to include Russell's original Lemmings demo! What a find this was.... found in one of the many disk boxes rescued from the skip when DMA moved to Edinburgh..." 8-) http://www.dmadesign.org |
---|---|
ccexplore (not logged in)(Guest) | 24 Jan 2006 23:35:31 Re: Minor update to the DMA History site....Cool. I tried it out briefly, is there anything else we can do with it besides watching the animation? |
Mike | 24 Jan 2006 23:39:01 Re: Minor update to the DMA History site....Nope! ;D You have to remember its a "concept" thing.... Course... these days you need to have almost a whole game done before publishers will sign anything! :( |
tseug | 25 Jan 2006 00:05:15 Re: Minor update to the DMA History site....That site killed firefox. :o It took a while for my computer to do anything. [edit]200 posts![/edit] |
ccexplore (not logged in)(Guest) | 25 Jan 2006 00:12:05 Re: Minor update to the DMA History site....That site killed firefox. :o Cool! For better or worse, it worked fine when I browsed it in IE. ::) Although, at least with Firebox, I'm guessing you might have a better chance of getting that fix without waiting for months or years. |
Mike | 25 Jan 2006 08:10:14 Re: Minor update to the DMA History site....Works fine with me... I went through everypage on the site with firefox, no problems at all....well..........aside from FFox not doing animating gifs right, and the layout being off... didnt kill anything.......try getting the latest version..... just in case... |
tseug | 25 Jan 2006 23:59:36 Re: Minor update to the DMA History site....It worked this time. Last time it said 'waiting for realtimeworlds.org". |
Anatol | 26 Jan 2006 00:21:46 Re: Minor update to the DMA History site....I love that site! It has so much to look at! Wow, it's amazing how much better the lemmings look when their hair bobs up and down. :D |
Jazzem | 26 Jan 2006 18:58:30 Re: Minor update to the DMA History site....Nice find Mike, the purple backround's caught my eye too, wasn't the original developed to recognise any colour other than black as terrain? |
Mike | 26 Jan 2006 19:08:33 Re: Minor update to the DMA History site....No, its nothing to do with "black"... only pixel index 0. Like palette colour 0, and since palettes can change, black was chosen. In the game there were a few reasons to having a black background, none of them to do with walking over it... There was a seprate mask stored for the ground. |
ccexplore (not logged in)(Guest) | 01 Feb 2006 06:03:33 Re: Minor update to the DMA History site....<random>Just so you know, I've added an URL to your site in the Wikipedia article for DMA Design</random> |